Ok going to be honest.
Graphics - Not to bad, I did like them.
Zombies - They only showed up half in the ground with no animation. Once dead they flew backwards out of the ground showing they did have legs.
This did not make the game unplayable but it did make it annoying.
I played it twice.
I think the main reason I played it twice was to see if there was a different ending.
Overall, it is a basic game, nothing too complex, but an interesting idea that could be expanded on. I think over all it was not bad.
The reason for the 3.5 stars was simple, the sound was boring, could be improved. Controls were spot on, but spamming keys does not equate fun for me. The graphics were fine for what it was.
If the sound is improved, and the game goes from spamming keys to win, to a more strategic game play, or even if you got some "Power up's" even a comical sayings from those being flipped by the bridge it would improve the game overall.
My only real problem with the game is.... It was too short.
Controls: Started out very smooth, but after a while the game began to lag no other game I have played has caused my computer to lag. At times I would click and nothing would happen other times I would click and a few seconds later it would fire. (notes I can run skyrim at highest settings without lag). Still going to give it an 8 out of 10.
Sound: At first the sound was good, but the same clip was playing constantly for each level and began to grate on me. But it does fit with the game and the type of game it is. 6 out of 10.
Graphics: Very simple, and straight forward graphics, Looks smooth and well designed, 9/10
Level Design: The first few levels, no problem, as it should be so people understands how the game works. But it should get harder. 4 out of ten.
Game over all. Concept is good, and could easily be expanded on, a few simple tweeks and this game could really be a 5/5 10/10. Changes I would make, is the level system needs to go, puzzle 1, 2, 3, 4, 5, 6, exec... I did puzzle 20 before 6... I know it's not that big of a deal, but if you want someone to progress down a path, then when i'm on segment 20 Thats when I should get Puzzle 20. If you are wanting to have it branch kind of like it does now, thats fine, just a small aspect that hit an ocd. With the level design I give the game overall a 6.75, The game lost it's fun factor and that killed a good % for me. Mostly because of the controls.
I think I got it... No I don't.
After reading some of the other reviews I have to say I agree.
I did not find it boring. I found it frustrating. Not because of the failures, but because of the punishment of the failure. A simple fix to this would be to increase the playing field by at least 2x or 4x. So when you "fail" you don't have to basically start over.
First off I want to say I killed an hour on this game before I realized it.
This game scored a solid 4, and 8/10 and here is why.
Very well done, I kept moving my mouse outside of the screen and it would geek out on me, but that was more user error then game error. 9/10
Collision: Most levels I went through were point and click sit in the center of the screen and collect coins. Rage when up. If the collision was more of an issue the game would hold a much higher challenge for me. But with the lack of health if I was not paying attention every now and then I would get hit. 5/10
Sound: Brought me back to my childhood side scrolling shooter games. 10/10 even tho it got annoying after a while.
Graphics: Was spot on in my opinion for the type of game. No complains just right for the feel of this style of game. 10/10
The only thing I would change is how hard the game is. I can't speak for others it was easy. But I will admit that from time to time I love a good just mindless slaughter of things. My scores leave it with an 8.5 overall.
Reason for 3
Concept: 1 Extremely simple and feels thrown together. Trying to get it done before the end of the world?
Graphic: 4 Not to bad on the images, and the transition feels smooth.
Sound: 2 Sounds once more felt thrown together.
Other notes: 1 player mode? or Play game, Options? What options? did not work for me.
I did not make it very far in the game due to bugs in the game.
The bugs I was experiencing are as follows:
Jump would land on platform and fall through platform. it made the second jump harder then it should have been.
Also some times when I spawn I would fall through the floor.
I fell down
Amazing concept! I love this game, to bad it's nearly unplayable Due to lag. If you can fix the lag issue this game will be my addiction.
As far as the review below about the multi player, I have to agree, put in both a single and multi player versions. I love watching others fall around the place. I would also like to see a "Drunken" chat in the game for the multi player. But first ya got to fix that lag issue.
When I first started playing this game I thought to myself, Wow this is slow and boring.
I found myself quickly upgrading, and the game flew by. I stopped playing well before the end mostly because I had already maxed out everything and it was down to just simply dodge and kill bosses.
The challenge was about the same no matter how many upgrades I had. The only real thing that decreased the challenge level was the guns.
It was a good start, but I enjoy a bit more then a superclam dodge fest.
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